Wednesday, May 12 | 2:00 – 2:45 p.m. E.T.
The holodeck is here, and it’s both accessible and scalable. This session will take you inside hyper–realistic, multi-player virtual reality (VR) simulations used by Fortune 50 companies. Learn to harness the superpowers of VR –including experiential and embodied training, state-dependent retention, deliberate practice and social presence. Learning leaders have a once-in-a-generation opportunity to unlock learning effectiveness with next-generation mobile VR technology and real-time game engines.
Learn how to:
- Build your business case for VR.
- Make professional-grade game engines for your new learning and development platform.
- Provide high-fidelity learning environments while offering consistent feedback and capturing advanced analytics.
| ||Dr. Anders Gronstedt, President, Gronstedt Group|
Anders Gronstedt, Ph.D., is the president of The Gronstedt Group, as well as an author, public speaker and entrepreneur. He is an advocate for using next-generation learning tools to advance real-world skills through virtual and augmented reality training and game– and simulation-based learning. The Gronstedt Group has been instrumental in helping global companies, like Walmart, Pfizer, Novartis, DaVita and KPMG, improve performance. Their “Spark City” mobile management and logistics game for Walmart is revolutionizing the way the world’s largest employer attracts and develops a new generation of managers, and they help pharma leaders, Novartis and Pfizer, save lives in virtual reality labs. Dr. Gronstedt’s articles have appeared in the Harvard Business Review.