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Topic: Remote Learning
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Organizations are leaning on a number of remote learning formats. Let’s take a look at the pros and cons of a few remote learning models.
A common concern that L&D teams have is whether virtual training can have the same impact as instructor-led training (ILT). The good news is that by adopting the right tips and strategies, virtual training can not only match but exceed the value of ILT.
Hopin, a leading virtual events provider, announced that it has raised $125M in Series B funding led by existing investor IVP and new investor Tiger Global and joined by Coatue and DFJ Growth, along with various others.
The Game Agency is thrilled to announce the launch of Arcades™, a highly customizable destination for employees to play training games, compete against one another (or their boss!) for recognition and prizes, and collaborate as teams for group awards.
Games Without Frontiers (GWOF), developers of award-winning and revolutionary business simulation games, has announced the first ever ‘Esport’ For Business, The ROCKET Challenge (TRC).
In conversation with some of my peers in customer education, I was excited to see how much we’ve learned as an industry as a result of the COVID-19 pandemic.
The remote onboarding process requires a special mix of technology, human interaction, team interaction, mentoring and a safe work environment.
While remote work has its perks, including increased flexibility during such a turbulent time, L&D must ensure leaders have the tools they need to set their remote employees, and their organizations, up for success.
The mnemonic CREATE captures the essential elements of holding effective digital conversations. These five factors, in combination, support leaders who choose to thrive in the new digital normal.