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Topic: Learning Technologies
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Millennials have never lived in a world without video games. The oldest members of this generation were mere toddlers when the Nintendo game system launched in 1985, sparking a gaming trend that has not only infiltrated our homes, but now our workplace.
The learning technologies term refers to the growing array of software tools, applications, systems and platforms that are used for the purpose of administering, authoring and delivering learning, as well...