During this TICE Virtual Conference, we will explore how immersive technologies like virtual reality, augmented reality, simulations and game-based learning have impacted the training function and will continue to change our industry.
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Topic: Learning Technologies
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Minneapolis-based Brainier has officially announced a strategic partnership with Austin, Texas-based TalentGuard, Inc., to leverage ongoing-learning and career pathing with talent management.
Artificial intelligence (AI) is used across industries and transforming them rapidly. Corporate learning and development (L&D) is no exception; AI is increasingly being used to improve the learning ecosystem.
Kahoot!, the game-based learning platform and the world’s fastest-growing learning brand, has launched Kahoot! Ignite, an accelerator program for innovative app teams around the world.
Let’s take a moment to pause and reflect on those insights and inspirations by reviewing some of the most-read content of 2018.
Trivantis® has finished Q4 with new releases of Lectora Online, Lectora Inspire and Publisher (desktop version 18), and CenarioVR authoring products - all within a swift span of 38 days.
Artificial intelligence (AI) has made a big splash in the training industry. From automating certain administrative tasks to enabling adaptive learning platforms that provide truly personalized learning, the applications have been numerous – and...
Guru, the world’s first Revenue Empowerment Network, today announced it has secured $25 million in a Series B funding round.
Corporate universities need a re-vamp to keep up with the demands of the modern-day workplace and its employees.
Braidio, the creator of the leading workstream intelligence platform, announced today that it is acquiring InnoStreams, a high-velocity platform used to manage decisions for digital initiatives across enterprise organizations.