ARuVR® today announced that it now supports content creation for the extended reality VIVE XR Elite, Meta Quest Pro and Pico 4 Enterprise headsets.
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GigXR, Inc. announced today that it has received a second Phase II Small Business Innovative Research (SBIR) contract to develop holographic simulation training.
Time is Ltd. has introduced Collaboration Analytics 2.0, allowing users to access and analyze a wide range of metrics with ease.
Go1, the world’s content expert and largest learning ecosystem, announced today that it is now an SAP Partner with an SAP Endorsed App.
Cornerstone OnDemand, Inc., a pioneer in learning and talent experience solutions, today revealed key customer successes and testaments from the recently launched Cornerstone Content Studio.
In the second part of this two-part article series, we consider five more skills you'll need to effectively edit training videos.
Are your training videos turning off your learners rather than engaging them? Learn how to better leverage video in your L&D programs with these tips.
Articulate Global, LLC today announced it has achieved FedRAMP Authorized status at the Low Impact SaaS (LI SaaS) level.
Proper learner engagement has favorable outcomes in terms of learning, retention and participation. When training professionals use game-based learning, they use concepts from games to enhance learning outcomes.
In this two-part article series, you'll learn 10 training facilitation skills that will help to level-up your training delivery game.