Creating easy-to-consume and accessible e-learning is the need of the hour. If you are planning on revamping your online training for a modern audience, here are some elements to keep in mind.
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Topic: Content Development
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While organizations focus on sustainability, it is not always something that we strive for in learning and development (L&D). However, we should; it is essential to our relevance.
Let’s face it: The word “training” is a trap. Are we really in the “training” business? Why training? Do we want people to slavishly follow directions, or do we want them to be idea generators and problem solvers?
Training has come a long way from relying on traditional lecture-based classroom sessions to offering a rich menu of learner-centered options for delivery. However, in many cases, an instructor-led training session is still the best way to engage workers.
Online collaborative learning gives employees the chance to interact with each other, learn from each other’s projects, absorb and reflect upon new ideas, ask questions and receive answers from both peers and subject matter experts, and progress.
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While the concept of product training and onboarding is not new, there is now a greater understanding of the strong correlations among effective training, product adoption and customer health, especially at SaaS companies.
Game-based training makes learning more enjoyable — but it’s also specifically designed to get employees job-ready in less time. Here are three ways that game-based training improves learning outcomes.
Not all e-learning courses are making the most of the available technology or the psychology involved in independent study. With that in mind, the following tips can help improve your e-learning strategy and approach — and learners’ outcomes.
It’s easy to fall into the trap of planning before agreeing upon a desired outcome. Trainers are particularly susceptible to this pitfall, because they are often comfortable with last-minute requests and pride themselves on being nimble and responsive.