As part of our commitment to the industry and as a service to our community, Training Industry is pleased to announce our 2019 Top 20 Gamification Companies List. Training Industry continuously monitors the training marketplace looking for the best providers of gamification services/technologies in support of corporate learning and development.
Gamification is defined as the process of applying gaming designs and concepts to corporate learning or training scenarios in order to make them more engaging and entertaining for the learner. This sixth annual list is designed to help buy-side organizations in their searches for the right gamification training partners.
Selection to the 2019 Top 20 Gamification Companies was based on the following criteria:
- Gamification features and capabilities
- Innovativeness of offerings
- Company size and growth potential
- Quality and number of clients/users
- Awards, recognition and competitive differentiation
2019 Watch List Gamification Companies are listed further down this page.
Trying to find the best learning services solution for your company?
Don’t miss Training Industry’s upcoming report, “The State of the Learning Services Market,” for an in-depth analysis of learning service solutions.
Sign up here to be notified when it’s released.
Request RFP/RFQ advice or referrals: Contact us.
Due to the diversity of services included in gamification, no attempt is made to rank the top companies.
To learn more about each 2019 Top 20 company, click on the company logo below:
Top 20 Companies

-
Saffron Interactive
London, United Kingdom
Your people are your greatest asset. At Saffron, we're passionate about harnessing your employees’ abilities to improve performance and fuel business growth. We use behavioral science and groundbreaking gamification technology to accelerate business performance, turn thought into action and allow change to be adopted seamlessly.
-
Designing Digitally, Inc.
Franklin, Ohio
Designing Digitally is the most awarded serious game company in the world. Our goal is to create entertaining learning experiences that incorporate innovation, creativity and gamification to enhance learning retention.
-
Filament Games
Madison, Wisconsin
Filament Games is a video game production studio that exclusively creates educational, serious and virtual reality (VR)/augmented reality (AR) games. Our products combine best practices in commercial game development with key concepts from the learning sciences, resulting in memorable digital learning experiences with real-world impact.
-
Virtual Heroes Division of Applied Research Associates
Raleigh, North Carolina
The Virtual Heroes Division of Applied Research Associates creates immersive, 3D virtual-world-based serious games for government, healthcare, education and commercial customers. Our goal is to create realistic, detailed training solutions to improve our clients’ safety, security and way of life.
-
Growth Engineering
Windsor, Berkshire United Kingdom
At Growth Engineering, we’re learning technology specialists. We’re laser-focused (to the point of obsession) on making learning more fun and engaging, thereby helping learners unleash their inner-superheroes. We are at the forefront of the learning technologies industry when it comes to learner engagement, gamification and social learning.
-
MPS Interactive Systems
Mumbai, Maharashtra India
At MPS, we’re driven by the mission of making learning smarter. Gamification has been a dependable strategy for us to improve engagement, especially as attention spans have now dwindled to a dim eight seconds according to Microsoft. We have applied new technologies such as machine learning and natural language processing, expanded usage of wearable devices and enhanced multi-modal decision trees to enhance our games.
-
Axonify
Waterloo, Ontario Canada
Axonify is the microlearning platform that leaders trust to ensure their frontline employees remember to do the things that matter most to the business. It delivers focused, bite-sized bursts of information in the way humans learn best, wrapped in an adaptive, gamified and engaging experience that fits seamlessly into employees’ workflow.
-
SweetRush
San Francisco, California
“Engaging,” “relevant” and “effective” are hallmarks of SweetRush’s learning and gamification solutions. From stand-alone games to embedded gaming elements, these principles are deeply woven into our DNA. Our clients love and trust us due to our culture of care and commitment, backed by our award-winning portfolio.
-
GP Strategies
Columbia, Maryland
GP Strategies incorporates gaming elements into performance and instructional solutions to align with learner expectations, assess knowledge and foster learner engagement at a time when the need to provide greater context and depth to learning has never been higher.
-
NIIT
Atlanta, Georgia
At NIIT's Digital Reality Center, we create digital reality experiences that turn novices into professionals. Our advanced projects studio utilizes real-time 3D technology for serious games, simulations, augmented reality (AR), virtual reality (VR) and mixed reality to create breakthrough learning experiences for various industries across a variety of delivery modalities.
-
KNOLSKAPE
Singapore
KNOLSKAPE is one of the world’s largest learning companies, on a mission to change the global learning landscape. Our unique learning pedagogy of using new-age technologies in learning delivers stellar learner experiences and develops high potential talent for exponential growth.
-
Allen Interactions Inc.
Mendota Heights, Minnesota
Allen Interactions helps the learning and development (L&D) industry navigate learning game design. We help clients make the switch from content-driven learning to performance-based learning by using theories and elements across a series of disciplines (e-learning gamification, instructional design, behaviorism, agile development and design thinking) to meet organizational and learner needs.
-
Lemonade
Ottawa, Ontario Canada
Lemonade is an award-winning game-based training platform that helps organizations get employees job-ready, faster. With a unique combination of game-based microlearning, product simulations, role-play scenarios and powerful analytics, Lemonade offers a refreshing approach to corporate training that delivers better, measurable training in less time.
-
Celemi
Malmö, Skane Sweden
Celemi delivers value to a global client portfolio with engaging learning methods that move people to higher levels of performance. Business acumen, critical thinking and strategic execution are developed with our team-based board game simulations that model a variety of industries to enable relevant context and increased application.
-
Scrimmage
Minneapolis, Minnesota
Established in 2010, Scrimmage is an award-winning modern technology firm specializing in the latest mobile learning tools serving global businesses. We offer a customized, scalable and secure platform for all training content, along with a full suite of learning solutions including gamification, robust reporting and learning management system (LMS) integrations.
-
AllenComm
Salt Lake City, Utah
AllenComm is a leader in innovative gamified custom training solutions that consistently elevate employee and business performance. With some of the largest learning and development (L&D), creative and tech teams in the country, we create award-winning learning solutions tailored to meet the needs and performance objectives of the clients we serve.
-
The Game Agency
Stamford, Connecticut
The Game Agency is a software company focused on building game-based solutions that make K-College and corporate training more effective. We help learners better connect with training materials and turn educators into heroes by powering them with fun and analytics. Our games are available in more than 20,000 schools and are used by hundreds of companies.
-
Gronstedt Group
Denver, Colorado
At Gronstedt Group, we’re innovating the future at the intersection of gaming, virtual reality (VR) and corporate learning. Our VR and augmented reality (AR) learning experiences, games and simulations teach experientially with the engagement and hyper-realism associated with some of the best consumer games. We boost employee performance and bolster bottom lines for companies like Walmart, Novartis, Google, KPMG and DaVita.
-
LEO Learning
London, United Kingdom
With over 30 years of experience, LEO Learning works in close partnership with clients, building relationships that last. With an impressive combination of experience, expertise and capability, our strategic offerings result in effective learning that integrates seamlessly into global businesses and measurably transforms their performance.
-
Raytheon Professional Services
Richardson, Texas
RPS uses performance analytics to specifically target low-performing employees with remedial training interventions. We analyze data and identify trends that help prioritize organizational training needs. By including our data analytics approach to gamification, we ensure that gamification is linked to addressing specific learning and business needs.
Watchlist Companies
Watchlist
As part of our commitment to continuously monitor the training marketplace for the best providers and services we announce the sixth annual Gamification Companies Watch List.
The 2019 Gamification Companies Watch List is intended to help buyers of training services evaluate gamification providers, representing emerging or unique strengths or capabilities.
Due to the diversity of services included in gamification, no attempt is made to rank the top companies.

-
MOS - MindOnSite
Lausanne, Vaud Switzerland
MOS - MindOnSite
Lausanne, Vaud Switzerland
MOS’ learning management system (LMS) enables the creation of appealing, gamified learning portals to fully explore a challenge, enigma or mission through credits, points, virtual currency, gauges, badges, duels, rankings, levels and dashboards. Our leaderboards target not only single users, but also groups, regions and countries for a more challenging experience.
-
Performance Development Group
Malvern, Pennsylvania
Performance Development Group
Malvern, Pennsylvania
PDG is committed to innovation and engagement. We have used gaming as a primary learning method since our founding in 2002. Engagement is key to retention, and practice is critical to application — and gaming is one of the best tools to achieve both. We focus on the business needs of our clients and use games as a tool to achieve organizational goals.
-
Paradigm Learning
St Petersburg, Florida
Paradigm Learning
St Petersburg, Florida
Since 1994, we have specialized in collaborating with organizational leaders to develop a business-savvy, mission-focused workforce. Using immersive classroom simulations comprised of discovery maps, board games and/or interactive mobile or web-based apps, we’re able to engage participants in an exciting and unforgettable way.
-
Learningbank
København SV, Danmark
Learningbank
København SV, Danmark
Learningbank is not just another e-learning and learning management system (LMS) provider. We’re the learning designers of the future that fight against dull and ineffective learning by focusing on learning experiences that generate real results. In short: We transform corporate learning and shape the employees of tomorrow through knowledge, technology and creativity.
-
Kineo
Chicago, Illinois
Kineo
Chicago, Illinois
Kineo is a global leader in the design and development of custom learning experiences engineered to enable our clients to drive organizational performance. Our e-learning solutions leverage gamification to help learners acquire knowledge, boost skills and interactively execute tasks aligned precisely with our clients’ business objectives.
-
Gamehill
Lublin, Lubelskie Poland
Gamehill
Lublin, Lubelskie Poland
GameHill’s gamified learning platform is used to enhance effectiveness of learning and development (L&D) projects, featuring online and offline tasks, challenges and quizzes, over 20 learning formats and over 25 types of game mechanics. Our programs feature strong narrative elements and relatable characters using 3D graphics and video scenes designed to meet our clients’ specific business needs.
-
Engage
Santo André, Brazil
Engage
Santo André, Brazil
Engage is a gamified learning experience platform (LXP). We help major companies improve engagement throughout the learning process. We also offer our customers full capability to create their own gamified learning process, using microlearning and game templates, learning paths, storytelling templates and more.
-
myQuest
Tel Aviv, Israel
myQuest
Tel Aviv, Israel
myQuest is the first action-based learning platform that delivers authentic, engaging learning experiences. Unlike many content-based platforms, myQuest lets learners create meaningful learning experiences, bolstered by gamification and mentorship. Backed by science and powered by analytics, our solution means people learn more effectively in a shorter period of time.
-
Gyrus Systems
Henrico, Virginia
Gyrus Systems
Henrico, Virginia
Gyrus Systems is the premier seventh-generation learning management system (LMS) provider in North America. We have worked with training and development leaders, safety and compliance managers, and HR professionals to deliver truly integrated, end-to-end employee development solutions for last 30 years in 17 different countries.
-
G-Cube
Noida, India
G-Cube
Noida, India
G-Cube is an end-to-end e-learning solutions provider that has worked with a diverse array of clients across industries. As a result, we have developed substantial expertise in the conceptualization of learning units, developing content, and providing support for learning strategies like game-based learning and gamification.
-
2and2
Sydney, New South Wales Australia
2and2
Sydney, New South Wales Australia
2and2 is a specialist developer of digital gamification solutions for learning and behavior change. In our 12 years of experience, we have won over 50 awards for our diverse portfolio of work spanning the corporate, government, research, medical and non-profit sectors.
-
GAMEFFECTIVE
New York, New York
GAMEFFECTIVE
New York, New York
Great employees are the result of focus, knowledge and engagement. Gameffective drives employees to excel with visualized goals and performance data supercharged with real-time feedback and coaching. Just like a Fitbit for work, we challenge employees to hit targets, learn and continuously improve.
-
CLD, Inc.
Belmont, Massachusetts
CLD, Inc.
Belmont, Massachusetts
CLD focuses on using gamification within the pharmaceutical, medical device and biotech industries. We create engaging, informative games that help our learners save lives.
-
Modest Tree
Halifax, Nova Scotia Canada
Modest Tree
Halifax, Nova Scotia Canada
Modest Tree is an award-winning modeling, training and simulation company focused on game-based technologies, mixed reality, augmented reality (AR) and virtual reality (VR) to build realistic, engaging and cost-effective interactive solutions. We provide highly customized solutions along with our software, Modest3D, for the rapid creation of immersive applications — without coding.