Vantage Point, the world's first Virtual Reality-based enterprise training platform has announced a Seed funding round of $1.3M to bring immersive Anti-Sexual Harassment Training to corporations.
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With virtual reality (VR), designers and developers are constantly striving to achieve – and elevate – the feeling of being in and experiencing the virtual environment they have created. In VR terms, this is called presence.
Gen Z is the world’s first generation of truly digital natives. They were born and have grown up with high-speed internet, smartphones, social media and access to news.
We are in a saturated market of technologies that can address every possible need. How do you know which ones to adopt and which ones to forgo?
Once upon a time, the corporate learning environment was bursting with boring presentations filled with too many words, occupying too many slides.
Training with the use of VR technology can benefit employees of all ages and backgrounds, but you may need to guide them through the process to get acclimated.
VR technology has moved from the gaming console into the training environment.
To meet increasing demand for virtual reality (VR) projects, SweetRush has developed an in-house tour builder, which enables much more efficient development of virtual tours.
Solutions-driven immersive technology company, Make Real, has secured equity investment to fund the development of Virtual Reality & immersive products.
Innovations and trends don’t just create opportunities for themselves. They evolve from a recognized, established market demand that the innovation can satisfy. The same holds true for recent A), VR and microlearning inovations impacting health and...