Think about smartphones, tablets and apps. Their intuitive interface enables us to navigate them with ease. As instructional designers, we should also use these principles when creating e-learning modules — or any digital assets for our learners.
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The need for journey-based learning is an imperative for organizations looking to secure better training ROI. Of course, these habits are difficult to break, so here are five ways you can start moving the needle toward journey-based learning.
User experience (UX) is a term used in web and software design to describe the interaction between a user and a device, website or program – including a learning management system (LMS).
What is the best way to effectively deliver relevant, powerful learning to multi-generational employees in today’s highly competitive and time-crunched world?
One of the most important factors when choosing the right LMS or TMS is often forgotten: user interface (UI).
There has been a rekindled excitement in the tech community for Microsoft SharePoint since the announcement of their latest version of the software available in spring 2016.
e-Learning can be a great way to educate a large number of users wherever and whenever training is needed. It can be at least as effective as classroom training, but only when people actually use it.
Bring Your Own Device (BYOD) refers to the policy or practice of allowing learners to bring their own personal mobile devices – laptops, mobile phones and tablets – to work...
The Learning Portal Architecture is a tool designed to help learning leaders understand the technological components involved in a learning portal, and how they interact to create a customized experience...