VR-ready solutions focus on the key value an experience provides and look to maximize access across varying devices and audiences.
Tag: simulations
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Developing a first-of-its-kind safety training app presents some unique challenges. When creating your training app, be sure to build in these four steps.
Skepticism toward the idea of learning through video games is now a thing of the past as more and more companies are committing to game-based learning.
Video game training programs are effective because they provide a low-risk environment to develop real-world skills.
Learning and Technology provider, Peak Pacific Limited, has acquired a majority interest in CavokSoft’s eTo (Electronic Training Objects) software product.
The EdSim Challenge finalists demonstrate the breadth of topics and audiences VR can support, from high school students to professionals.
Imagination, inspiration, inventiveness, improvisational ability, collaborative and inter-cultural skills, spontaneity, adaptability, and presentation are among the most sought-after business leadership skills. They are also the backbone of the arts.
Corporate training covers an overwhelmingly broad set of topics, from basic manual labor methods all the way through executive leadership development. With such a broad scope, is there a place for virtual reality?
Technology is impacting our daily lives and work spheres, and training and development is no exception. Companies are using advanced software, technology tools and techniques to transform their traditional learning methods and strategies.