Getting employees excited about training can be a big challenge. One smart solution is to wrap the learning content into a serious game. The benefits unleashed by serious games within the organization are extraordinary.
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Serious games are innovative storytelling techniques that combine knowledge, game mechanics and learning strategies, using the structure of games to help the user assimilate new concepts and meet learning objectives.
Kahoot!, the global learning platform today announced that its popular learning game, played by more than 1 billion people last year, is leveling up game creation and launching its brand new game creator for corporate learning environments.
Training Industry today announced its selections for the 2019 Top Training Companies™ lists for the gamification sector of the learning and development market.
Jeopardy! Productions and The Game Agency, LLC announce the release of the only "official" Jeopardy! training game in the world. The training game follows the classic rules and all the fun of America's Favorite Quiz Show®.
Presagis today announced a strategic collaboration with Epic Games to help the simulation industry achieve unprecedented realism and quality for virtual environments created from geospatial data.
Especially because many employees may already be playing games at home, serious games can boost learner engagement and outcomes at work.
Creating a good learning game is more than cloning and adding content. It’s building an experience to give a neurological pay-off.
Unfortunately, many companies see training as a financial drain, so it is one of the first functions to take a hit when there are budget cuts. Do you, as a training manager, have the ability to change it? Yes!
The next generation of leadership for Cinécraft Productions has been named, Dan Keckan as CEO and Matt Walsh as COO. Dan’s role as CEO will be to continue the organization’s advancement as a top national brand in custom learning solutions.