Did you know that deep content knowledge is not the only ingredient in the secret sauce of teaching? Most corporate trainers and presenters don’t understand that buy-in is the key to audience engagement and, ultimately, learning.
While lesson planning takes more time and effort to prepare them during the development process, it is a worthwhile investment. It solidifies the structure of the course and confirms what you need to create a successful learning experience.
The term “user experience,” or UX, is typically applied to web design, but its principles have wide applications. Consider the goal of UX design: to use an understanding of what drives behavior to create a system that encourages the desired outcome.
Mastery goals are continuous goals with no end, while performance goals have fixed outcomes. Mastery goals are motiving, but they require the right learning environment — which is where the TARGET framework comes in.
Who hasn’t experienced boring training, especially annual mandatory training? You can transform training from a snooze-fest into a meaningful learning experience. Experiential education involves learners in ways that are effective and interesting.
We typically think of mistakes as something we want to avoid as much as possible, but this mindset means we are missing out on a wealth of learning potential. We can harness mistakes made during training as a tool to enhance learning by providing feedback.
Training delivery has grown from traditional, in-class, instructor-led courses to dynamic, agile learning methods that encompass webinar, VR and AI models. These changes mean that instructors are now students on a journey to prepare for the future.
When you’re looking for an effective training program that creates behavior change, delivers business results, is cost-effective and is sensitive to your learners’ busy schedules, the best approach is blended learning.