The ADDIE Model of instruction systems design has become widely used, especially for compliance training and learning events that are not time-sensitive.
Tag: Instructional Design
Most Recent
There is no shortage of optimism among learning professionals about the positive impact that today's new technologies are having on the learning and development profession. Chris Pirie, chairman of the ASTD Board of Directors, asserts that now is...
“Incidental learning” is currently a hot topic. It is a method of learning by simply being there. The learner does not need to travel far or enroll in a virtual training class, but learns from seeing, asking questions, and maybe doing. Often people...
Close your eyes for a second and visualize a relay race. The runners get set in their starting blocks. The gun goes off. The contestants begin running, batons in hand, racing to get the baton to their anxiously awaiting teammate. The baton is passed...
The Tin Can API is a big change. In every way, Tin Can is different than any other standard and standards effort that has come through our industry. Hopefully after reading this you will understand the basic parts of Tin Can and discover something that...
Endings and beginnings are more important than middles. This is particularly true in virtual instruction where you are not physically present to excite your audience. Beginning on a high note and ending with a Bang will not happen by accident! You need to...
HTML5 is nothing but the latest specification for HTML put together by the World Wide Web Consortium (W3C) and the Web Hypertext Application Technology Working Group (WHATWG), or simply put, the fifth generation of HTML specifications (therefore the five...
Online education offers many opportunities for learners, for managers and for organizations. But that value is entirely dependent on the quality of the design and its effectiveness in engaging virtual students. When planning online learning, today’s...
Part one of a three part series: Software as a Service, or SaaS applications, are different in the way they are purchased, consumed and supported, but at the end of the day, they are just tools people use to get things done. There is nothing fundamentally...