Lynk, the AI-driven Knowledge-as-a-Service platform, today announced $24M in funding led by Brewer Lane Ventures and MassMutual Ventures, with additional participation from Alibaba Entrepreneurs Fund, bringing the company’s total funding to $30M.
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The most effective learning leaders prioritize learners’ needs and preferences to place easily accessible, highly engaging and thoughtfully designed learning solutions in the hands of their learners.
Learning experience platform provider ON24, Inc. today announced that it has launched the roadshow for its proposed initial public offering of common stock.
Training Industry today announced its selections for the 2021 Top Training Companies™ lists for the experiential learning technologies sector of the learning and development (L&D) market.
Attensi, a gamified simulation training provider, has today announced the launch of ‘Talk to Me’ – an immersive learning simulation that offers a new way for adults to build the knowledge and confidence they need to talk to children about child...
VR solutions can help your organization replicate business-critical, hands-on training and deliver an engaging experience to remote employees.
Creating an environment that drives healthy behaviors lifts the performance of not just high potentials but all employees, even low-performing ones.
TriMet, which provides transit services in the Portland, Oregon, metro area, chose Atlanta’s Foundry 45 to develop virtual reality (VR) training modules.
TRANSFR VR, an immersive learning startup pioneering the application of virtual reality to simulate on-the-job training, today announced $12 million in Series A funding, which will enable the company to scale training programs to boost economic mobility.
Let’s take a quick look at the 70/20/10 model and explore how we can better adopt and align this model to address today’s multigenerational workforce.