Raleigh, NC – September 22, 2016 – TrainingIndustry.com has announced its Top 20 Gamification Companies List, as a part of its mission to continually monitor the training marketplace for the best providers of gamification services/technologies in support of corporate learning and development.

View the 2016 Top 20 Gamification Companies

Selection to this year’s Top 20 Gamification Companies List was based on the following criteria:

  • Features and capabilities of the gamification products/services
  • Company size and growth potential
  • Quality and number of clients/users
  • Geographic reach
  • Awards, recognition and competitive differentiation

“Our third annual Top Gamification Companies List showcases the tremendous impact gaming is having on the corporate learning space,” said Ken Taylor, president, Training Industry, Inc.  “These companies are able to incorporate gamification strategies like adaptive learning, coaching and simulations to increase employee engagement and material retention.”

“Gaming, and the use of games in corporate training, is serious business,” said Doug Harward, chief executive officer, Training Industry, Inc. “These training companies bring gaming and training together in a way that can help businesses achieve learning and development goals by improving the efficiency and effectiveness of training initiatives.”

Email info@trainingindustry.com for thoughts or feedback regarding the list.

View the 2016 Top 20 Gamification Companies

About Training Industry, Inc.

TrainingIndustry.com spotlights the latest news, articles, case studies and best practices within the training industry. The company publishes the annual Training Industry Top 20 and Training Industry Watch List reports covering many sectors of interest to the corporate training function. Our focus is on helping dedicated businesses and training professionals get the information, insight and tools needed to more effectively manage the business of learning.